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AI Insights · Timothy · July 2022

Top 5 Battlefield Commander Games on Android in Saudi Arabia Q2 2022

Explore the performance trends of the top 5 Battlefield Commander games on Android in Saudi Arabia during Q2 2022. Key metrics include weekly downloads, revenue, and active users.

Top 5 Battlefield Commander Games on Android in Saudi Arabia Q2 2022

In the second quarter of 2022, the top Battlefield Commander games on Android in Saudi Arabia showed varied performance across key metrics such as weekly downloads, revenue, and active users. Here are the insights based on data from Sensor Tower:

انتقام السلاطين from ONEMT experienced a decline in weekly revenue, starting at approximately $57.9K at the end of March and dropping to around $26.8K by mid-June, before recovering to $43.9K at the end of the quarter. Weekly downloads fluctuated, peaking at 605 in early April and hitting a low of 261 in early June, before rebounding to 429 by the end of June. Weekly active users saw a gradual decline from 9.6K in late March to 7.7K by the end of June.

Clash Royale by Supercell showed a mixed trend in weekly revenue, starting at $6.6K in late March, peaking at $9.4K in early May, and ending the quarter at $6.2K. Weekly downloads consistently decreased from 4.7K at the start of the quarter to 3.3K by the end of June. However, the game maintained a strong weekly active user base, fluctuating around 340K to 380K throughout the quarter.

Art of War: Legions from Fastone Games HK showed a varying revenue pattern, starting at $4.6K in late March, dropping to $944 in early June, and ending at $4.8K. Weekly downloads saw a general decline from 675 at the beginning of the quarter to 420 by the end. Active users decreased from 8.1K in late March to 5.7K by the end of June.

Saladin by MINA TECHNOLOGY DMCC showed low performance in terms of weekly downloads, with numbers mostly in single digits, peaking at 26 in mid-June. Weekly revenue peaked at $3.2K in early May but dropped to $642 by mid-June. Active users declined from 638 in late March to 369 by the end of June.

War Eternal-Divine Battlefield from ONEMT had a low but stable performance in weekly revenue, starting at $1.6K in late March and ending at $165 by the end of June. Weekly downloads were relatively low, peaking at 254 in mid-June. Active users remained stable, averaging around 1K to 1.4K throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022